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Rimworld ideology patch notes
Rimworld ideology patch notes








  1. RIMWORLD IDEOLOGY PATCH NOTES INSTALL
  2. RIMWORLD IDEOLOGY PATCH NOTES MOD
  3. RIMWORLD IDEOLOGY PATCH NOTES MODS

RIMWORLD IDEOLOGY PATCH NOTES MOD

You can access your mod options directly from the manager screen.

RIMWORLD IDEOLOGY PATCH NOTES MODS

Mods are now visibly split into active and inactive lists. New mod manager UI: Managing your mods is really easy and smooth with the new UI. They can be disabled in the storyteller settings. Adding a new stream of unwaveringly loyal prisoners does that without destroying the population progression balance. We did it this way because we wanted to make all the uses for prisoners besides recruitment more viable. They can’t be recruited, but they can be sold, sent home for diplomatic benefits, used for gene extraction or blood farming in Biotech, or used in rituals and enslaved in Ideology. More prisoners to trade, release, and interact with: In addition to all the prisoners you got before, now you’ll get a new class of prisoner who is unwaveringly loyal to their home. Keep extra empty graves and garbage dumps available for times when you’re overwhelmed with bodies! Colonists that are chronically exposed to rot stink may develop the new “lung rot” disease. In addition to being disturbing to look at, decomposing tissue now releases rot stink gas. Rot stink: Keep rotten corpses and meat away from your colonists. Starting possessions: Depending on backstory, your starting colonists might come with their own possessions! Not only does it make it a bit easier to start with imperfect colonists, it also gives them a personal touch. It is excellent against large groups of weaker enemies, but only works when you press the button, for extra drama! The rocketswarm turret is a defensive launcher – when triggered, it blankets a wide area in a barrage of small missiles. The foam turret spits firefoam to extinguish nearby blazes. Two new turret types: We added two new turret types. Shelves should help to keep your colony tidy and organized, and protect your items. (Our testers were very excited with this one!) There is also a 1-tile mini-shelf. Styles always available: You can now use all styles of all buildings, items, and floors and visually customize your colony even without Ideology active.Īctually useful shelves that store lots of stuff: Fill your storerooms with shelves, which can now hold up to 3 stacks of most items.

rimworld ideology patch notes

We expect screenshots to get even more wild thanks to this. Set the mood with lamps that you can set to any color to create your romantic rouge bedroom or an eerie fluorescent laboratory.

rimworld ideology patch notes

RIMWORLD IDEOLOGY PATCH NOTES INSTALL

Install a range of new colored carpets in your colonists’ living spaces. Painting and color customization for walls, floors, furniture, and lights: Give your colony a custom look by painting the walls, floors, and furniture of your settlement any of a huge variety of colors using dye harvested from the tinctoria crop. Loading a fresh savegame dropped from 7.9 to 4.6 seconds. In our tests launching RimWorld and loading savegames are roughly 37% faster! On an example system, that’s a startup time improvement from 33 to 21 seconds. Startup performance improvements: We spent months optimizing launch and game loading times.










Rimworld ideology patch notes